Survios, the studio behind Raw Data (2017), today announced closed beta testing for Sprint Vector, its multiplayer competitive foot racing game. The closed beta will start January 19th and go through January 28th.
The beta, which will include up to 8-players in competitive foot racing matches, will be available through both Oculus Home and SteamVR. Survios is now accepting beta signups here.
The full release of Sprint Vector is slated to launch globally in Q1 2018 on PSVR, Oculus Rift and HTC Vive.
The beta will include access to three competitive maps, a number of different playable characters, and all of final game’s power-ups. The studio is also debuting a challenge mode featuring two single-player maps with “unique challenges,” arriving alongside quick play and private lobbies.
While the solo portion of the game will be open to beta testers throughout the 10-day period, Survios will only be opening multiplayer servers during the weekends from 5:00 PM to 8:00 PM PT in the US, and from 18:00 to 21:00 CET in the EU.
Featuring a unique locomotion scheme dubbed ‘Fluid Locomotion’ which requires you to pump your arms as if you were actually running, our hands-on with Sprint Vector proved to be extremely comfortable despite the fast-paced nature of the game. By fast-paced, I mean zipping through a Mario Kart-style track while making a 40-foot jump, all at an unbelievably blistering speed.
We’ve been following Sprint Vector since it was first teased early last year, and hope to see just how the game has shaped up in the meantime. We’ll be bringing you our impressions in the next few days, so check back soon.
The post ‘Sprint Vector’ Closed Beta Starts January 19th, Applications Now Open appeared first on Road to VR.